Slync App – Week One

Slync app has been out for a week now and it would be nice to take a few moments and reflect on the app.

First of all, I am very thankful to all of our users who signed up. The number of people who signed up is very encouraging. The number of our users is increasing every day. We have more users than posts at this point, much more. Even got some requests from cities from around the US to add Slync support for their city… very cool indeed. This validates the need for the app while it also suggest that what I thought was important in terms of features was a miss in certain cases (see “more users than posts” remark).

Thankful to everyone who took the time to contact us with feature suggestions, kind words, and critique. I’ve read every single one of user’s emails. Ideas and suggestions are valuable and will be considered for future updates.

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Slync App – Week One

When Working on Slync App…

This is an entry from my personal journal that reveals a typical week working on Slync app.

Today is the day Apple approved Slync 1.0 which is more like 1.2.1.7. The app was rejected 2 times before it finally got approved.

First time was dues to Facebook login not working. Although the problem was with Parse, I had to rethink the whole “Facebook only” login. So that week I spent implementing registration by email. It was a safety net just in case Facebook login doesn’t work again I would remove it all together. Implementing “email registration” led me to adding a feature that would allow people explore Slync before they register. So as you can see, the first rejection served us really well… definitely beneficial for our customers.

I also added search, properly implemented search I might add. The first way would download 100 closest items and then search in those for what the user was interested in. The new search had the server do the query for closest items + the keyword only and then download images relevant to the search.

Continue reading “When Working on Slync App…”

When Working on Slync App…